London, UK

Alessandro

Friargiu

Level Design  ·  Environment Art  ·  Narrative Design

I build worlds that give players the freedom to explore and the tools to understand them, without ever telling them what to think. My debut project, Tomb Raider: Lost and Found, was released in 2024 and ranked 8th most downloaded on the platform.

4Handcrafted Levels
~4hPlaytime
#8Most Downloaded
2024Debut Release

More Work

Liminalis occult scene

Liminalis

Occult Scene

Industrial De-evolution

Environment Art  ·  UE5

Industrial De-evolution

Also on ArtStation

St Brigid's Cemetery

PS1-era stylised environment

TR: Angel of Darkness

Geometry Refinement Study

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